We adjusted the parameters of some ships based on testing results. The changes will be applied to Italian battleships, hybrids and some other ships.
- Selected : 0
We've changed the characteristics of several ships, having analyzed their combat performance and taken player feedback into account. Such changes were required to carefully adjust the balance of selected warships. We'll continue to introduce changes in the updates that follow, if deemed necessary.
We adjusted the parameters of some ships based on testing results. The changes will be applied to Italian battleships and some other ships.
In Update 0.10.1 several ships will no longer be available to obtain
In the near future a closed test of concept of the following changes to attack aircraft will be conducted:
- The length of attack animation is increased by 2.5 - 3 times: rockets are launched with a delay after the left mouse button is pressed;
- The speed at which crosshair is reducing is increased, and the penalty to reduction for maneuvering is lowered.
- Markers showing the exact spot which each rocket will hit are added. This markers are shown not only for the aircraft carrier player, but also to the ships which are being attacked.
Commanders, we extended the current test period of submarines until 04:00 UTC, 31 of October to give you more time and opportunities to try out the new class and its updated mechanics.
In order to enter the test, you need to download the TST client and log in with your account from the main server. More details about joining the test and how to play submarines and against them are available in the article.
Good luck and fair seas!
The Supertest for updates 0.9.11 and 0.9.12 will begin soon: expect the new branch of U.S. battleships to be coming out of early access, New Year celebrations, a new Dockyard event, and other new content.