An overview of what has been done and what is planned to be done.
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ST 0.10.11, New ships
U.S. Tier X Destroyer Forrest Sherman, Soviet Tier X Cruiser Sevastopol, Spanish Tier VI Cruiser Canarias, and British Tier VI Cruiser Dido have been added to the game for testing, along with Soviet Tier VIII Submarine C-189.
ST 0.10.11, New Year celebration, Dockyard, technical changes, and other news
A closed test session for Update 0.10.11 will be starting soon. There will be activities dedicated to the New Year celebration, a new Dockyard, and other news.
ST 0.10.10, changes to test ships
We adjusted the parameters of some ships based on testing results. The changes will be applied to Pan-Asian cruisers Rahmat, Harbin, and Sejong.
ST 0.10.10, changes to test ships
We adjusted the parameters of some ships based on testing results. The changes will be applied to Superships, Submarines, Pan-Asian Cruisers, and Destroyer Delny.
Update 0.10.10, battle performance bonuses
We are getting ready to celebrate the New Year, and already in 0.10.10 you will be able to receive the traditional New Year battle performance bonuses - "snowflakes" - on all your ships of Tier V and above. We would like to share details about these bonuses and their duration.
ST 0.10.10, changes to test ships
We adjusted the parameters of some ships based on testing results. The changes will be applied specifically to Superships, Pan Asian Cruisers, and a few others.
Submarines: 2 weeks of Random Battles testing
Greetings, captains!
It's been 2 intense weeks since Submarines entered Random Battles, and we're eager to discuss your feedback and how we plan to address it. The changes described below are scheduled to be released in the next big update — 0.10.10.
Public Test 0.10.10, balance changes
As was previously announced, there will be balance changes made to Petropavlovsk, Zao, and F.D. Roosevelt in update 0.10.10. These small changes are required in order to carefully adjust the balance of these warships. Further changes may follow in future updates, should they be required. Soon we will surely share more information about the reasons for changes to particular ships in a separate publication. Besides, in the first half of November, we will also release a video where we will provide a more detailed information on how we work on ship's balance.
Random mechanics and drop rates: additional explanations
Recently, we posted an explanation about how container drop outcomes are determined in World of Warships, and — further — we announced that we would begin publishing the exact drop rates for containers available in-game in the near future. Today, we would like to address some of the most frequent questions that have since been asked about this topic.