We adjusted the parameters of some ships based on testing results. The changes will be applied to Dutch cruisers, soviet carriers, and other ships.
Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.
X Gouden Leeuw:
- Main battery reload time reduced from 17 to 16 s;
- "Airstrike" reload time reduced from 120 to 100 s;
- Ap shells armor penetration capabilities increased by approximately 10%.
IX Johan de Witt:
- Removed the Fighter and Spotting Plane consumables;
- Main battery reload time reduced from 17 to 16 s.
VIII De Zeven Provinciën:
- "Specialized Repair Teams" consumable replaced with the "Repair Party" consumable, similar to the one on high-tier Dutch cruisers;
- Main battery reload time reduced from 7.5 to 7 s;
- Changed the Airstrike parameters:
- Maximum range increased from 12 to 13 km;
- Reload time reduced from 80 to 65 s;
VIII Congress:
- Number of "Repair Party" charges reduced from 3 to 2.
X Ragnar:
- Detectability range by sea increased from 8.5 to 9.5 km. Other detectability ranges were changed accordingly
- Main battery reload time reduced from 3.5 to 3s;
- Changed the accuracy settings of the main battery guns - shell dispersion at all distances will be lower;
- "Engine Boost" consumable replaced with the "Emergency Engine Power" consumable with the following settings:
- Number of charges: 3;
- Reload time: 180 s;
- Action time: 60 s;
- Speed bonus: +30%
General changes to soviet carriers:
- Changed the aiming sector settings and bomb dispersion of skip-bombers:
- Admiral Nakhimov: increased the bomb dispersion for all the bounces;
- Serov, Pobeda, Chkalov: increased the bomb dispersion for the first 2 bounces, reduced the bomb dispersion for further bounces
Soviet carrier Serov, Tier VI:
- Torpedo arming distance of researchable torpedo bombers reduced from 771 to 661 m.
Soviet carrier Pobeda, Tier VIII:
- Changed the parameters of torpedoes on stock torpedo bombers:
- Arming distance increased from 658 to 661 m;
- Speed increased from 35 to 41 knots.
- Changed the parameters of torpedoes on researchable torpedo bombers:
- Arming distance reduced from 752 to 716 m;
- Speed increased from 35 to 41 knots;
- Maximum damage reduced from 5,400 to 4,533;
- Chance to cause flooding reduced from 46% to 39%.
Soviet carriers Chkalov, Tier VIII:
- Changed torpedo parameters on torpedo bombers:
- Arming distance reduced from 1,100 to 826 m;
- Maximum damage reduced from 5,400 tо 5,200;
- Chance to cause flooding reduced from 46% to 45%.
Soviet carrier Admiral Nakhimov, Tier X:
- Changed torpedo parameters on stock torpedo bombers:
- Arming distance reduced from 846 to 826 m;
- Speed increased from 35 to 41 knots;
- Maximum damage reduced from 5,400 tо 4,533;
- Chance to cause flooding reduced from 46% tо 39%.
- Changed torpedo parameters on researchable torpedo bombers:
- Arming distance reduced from 940 to 826 m;
- Speed increased from 35 to 41 knots;
- Maximum damage reduced from 6,400 to 5,200;
- Chance to cause flooding reduced from 55% to 45%.
- Changed the rocket's parameters of stock and researchable attack aircraft:
- Maximum damage reduced from 4,750 to 4,050;
- Chance to cause fire reduced from 27% to 22%.
Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.