We adjusted the parameters of ships based on testing results. The changes will be applied to Canarias, Dido, F. Sherman, Incomparable, Preussen, Pan-Asian cruisers, and Italian destroyers.
Spanish Cruiser Canarias, Tier VI:
- Removed "Burst Fire" alternative fire mode.
- Maximum main battery firing range increased from 14.5 to 16.5 km.
- Added "Engine Boost" consumable that increases ship's maximum speed by 15%.
- Main battery reload time decreased from 15 to 10 sec.
- Changed the parameters of the AP shells:
- Maximum damage increased from 3,800 to 4,500.
- Armor penetration increased by 2 times.
The Canarias was one of the first ships in our game on which we tested the alternative fire mode mechanics. The new mechanics performed well on the Canarias, but it still requires a number of tweaks and improvements before it is used outside super ships. That's why we removed the alternative fire mode from the ship, compensating for it by strengthening the main caliber guns and adding a new consumable.
VI Dido
- Main battery reload time increased from 6.5 to 8.5 sec.
X Sevastopol
- Removed "Engine Boost" consumable.
- "Fast Damage Control Team" replaced by "Damage Control Party".
- Changed the parameters of the "Repair Party" consumable:
- Reload time increased from 70 to 200 sec.
- Action time increased from 60 to 90 sec.
- Number of consumables reduced 4 to 3.
- Restoration of hit points per second increased from 187 to 313.
- Restoration of hit points after receiving damage to the citadel increased from 10% to 33%.
- Restoration of hit points after receiving damage to the parts of the hull increased from 50% to 75%.
X Forrest Sherman
- Number of "Smoke Generator" consumables reduced from 3 to 2.
V Chungking :
- Base hull main battery reload time increased from 7.5 to 10.5 sec.
- Researchable hull main battery reload time increased from 7.5 to 9.5 sec.
- Torpedo tubes reload time increased from 85 to 115 sec.
- "Smoke Generator" consumable reload time increased from 100 to 110 sec.
- Sigma Parameter decreased from 2.05 to 2.
VI Rahmat
- Main battery reload time increased from 7 to 7.5 sec.
- "Smoke Generator" consumable reload time increased from 100 to 110 sec.
- Sigma Parameter decreased from 2.05 to 2.
VII Chumphon
- Main battery reload time increased from 6.25 to 6.5 sec.
- Sigma Parameter decreased from 2.05 to 2.
- "Smoke Generator" consumable reload time increased from 100 to 110 sec.
VIII Harbin
- Main battery reload time increased from 5.25 to 5.5 sec.
- "Smoke Generator" consumable reload time increased from 100 to 110 sec.
IX Sejong
- Main battery reload time increased from 5 to 5.5 sec.
- "Smoke Generator" consumable reload time increased from 100 to 110 sec.
IX Dalian
- Main battery reload time increased from 5 to 5.5 sec.
- Removed "Hydroacoustic Search" consumable.
- Number of "Repair Party" consumables increased from 3 to 4.
- Number of "Smoke Generator" consumables increased from 3 to 4.
- "Smoke Generator" consumable reload time increased from 100 to 110 sec
X Jinan
- "Smoke Generator" consumable reload time increased from 100 to 110 sec.
X Incomparable
- Main battery reload time increased from 28 to 29 sec.
X Preussen
Removed the 20-mm AA guns. Due to this, the AA parameters of the ship were changed:
- Damage of short-range AA guns reduced from 291 to 245.
- Damage of medium-range AA guns increased from 326 to 329.
- Continuous AA damage reduced from 370 to 355.
The changes will come into effect with the release of update 0.11.0
Italian destroyers V Maestrale, VI Aviere, VIII Vittorio Cuniberti and IX Adriatico.
In order to achieve a more consistent progression of torpedo armament in the branch, the following changes were made:
- Current torpedo modules became researchable;
- Added stock torpedo modules:
- For Maestrale and Vittorio Cuniberti, they are similar to torpedo modules of Turbine and Luca Tarigo respectively.
- For Aviere and Adriatico, they are similar to researchable torpedo modules of destroyers of the previous tier.
The changes will come into effect on the main server with the release of Update 0.11.1, as well as on the server of the Public Test for this update.
Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.