A new map, The Seychelles, will be entering closed testing in the near future.
Our goal with the design of this new map is to come as close as possible to an accurate geographic portrayal of the real-life Seychelles. With this, we want to test if we can use actual real-world locations in the game, instead of only taking inspiration from them. For our prototype, we chose the northeastern part of the archipelago, centering around the islands of Praslin and La Digue, as well as their many adjacent islands. The new in-game map is intended for high-Tier battles.
The visual theme will also try to capture the look and feel of the Seychelles — green tropical forests atop mountainous islands.
The map is still at a very early stage of testing and may yet undergo various changes in the future. In any event, we will try to keep the portrayal of the real location as accurate as possible. We will share more information about the fate of the proposed map at a later date.
Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.