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Changes to Submarines — 0.11.6 Public Testing

We continue to fine-tune submarines based on testing results.

 

VI Cachalot, VIII Salmon, and X Balao

  • Dive Capacity recovery rate reduced: 1.5 to 1.2 units/s.

VI U-69, VIII U-190 and X U-2501

  • Dive Capacity recovery rate reduced: 1 to 0.8 units/s.

Changes to speed and turning circle radius

 

Surface speed (knots)

Underwater speed (knots)

Turning circle radius (meters)

Before

After

Before

After

 Before

 After

Cachalot

25

27

15

13

550

500

Salmon

31

33

18

16

640

580

Balao

28

30

29

26

650

590

U-69

25

27

15

13

470

420

U-190

27

29

15

13

540

480

U-2501

26

27

31

27

540

480

I-56

27

29

15

13

750

670

 

Changes to Upgrades

  • The bonus to Dive Capacity reserve provided by the "Dive Capacity Modification 2" upgrade (6th slot) has been reduced from 20% to 15%.

Soviet submarine S-189, Tier VIII

In one of our previous publications, we talked about the addition of submarine S-189 to the game. Today, we’re ready to share its features and performance characteristics.

S-189, a Project 613 submarine — the most numerous class of submarines of the USSR Navy — was built taking into account the experience of the Second World War. She had the ability to operate underwater for long periods of time.

The submarine is equipped with 4 bow and 2 stern torpedo tubes. S-189’s guided torpedoes have a short range of 5 km, so its alternative torpedoes are its main armament. This sub is distinguished by its good Dive Capacity reserve, good concealment, as well as a Hydrophone consumable with an increased range of 10 km.

 
S-189 parameters

Soviet submarine S-189, tier VIII

Hit points – 14200. Plating - 19 mm.
Dive capacity 250 units. Dive capacity depletion 1 units/s. Dive Capacity recharge rate 0.8 units/s.

Sonar:
Reload time 8 s; Duration of a ping effect on a highlighted sector -  25.0 s, double highlighted sector - 30.0 s; Ping velocity 980; Maximum range 5 km

Torpedo tubes - 6x1 533 mm.
Maximum damage - 9544. Range - 5 km. Speed - 65 kt. Reload time - 61 s. Launcher 180 degree turn time – 15.0 s. Torpedo detectability - 1.7 km.

Alternative torpedo:
Maximum damage - 14300. Range - 12.3 km. Speed - 74 kt. Reload time - 61 s. Launcher 180 degree turn time – 15.0 s. Torpedo detectability - 2 km.

Dispersion of the bow torpedo tubes - 3°. Dispersion of the stern torpedo tubes - 2°. Number of bow torpedo tube loaders 4. Number of stern torpedo tube loaders 2.

Maximum surface speed - 30.0 kt. Maximum underwater speed - 21.0 kt. Turning circle radius - 480 m. Rudder shift time – 5.7 s. Surface detectability – 5.5 km. Air detectability – 2.0 km.

Available consumables:
1 slot - Damage Control Party.
2 slot - Hydrophone (Duration time 40 s; Preparation time 300 s; Submarine spotting range at maximum depth 10.0 km;  Interval between pings 6 s; Reload time 80 s; Equipment is unlimited)

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.

 

Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.