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ST 0.9.6, new ships

Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server. The final information will be published on our game's website.

 

American cruiser Anchorage, Tier VIII:

Anchorage is a universal heavy cruiser capable of fighting at close- and mid-ranges. The ships has a decent main caliber guns. "Hydroacoustic Search" consumable and torpedo armament allows Anchorage to feel comfortable in close-range combat, and a "Smoke generator" consumable, which is uncharacteristical for American heavy cruisers, will let her avoid enemy's focued fire or take a break in battle.

German cruiser München, Tier VII:

The ship has a good firing range and main battery reload time, as well as brand German HE shells' penetration and effective AP shells. The ship's concept is similar to German Tier VIII cruiser Mainz. 

 
Ships' characteristics

American cruiser Anchorage, tier VIII

Hit points – 41800. Plating - 27 mm.

Main battery - 4x3 203 mm. Firing range - 15.6 km. Maximum HE shell damage – 2800. Chance to cause fire – 14%. HE initial velocity - 823 m/s. Maximum AP shell damage - 5000. AP initial velocity - 762 m/s. Reload time - 15.5 s. 180 degree turn time - 30.0 s. Maximum dispersion - 141 м. Sigma – 2.0.

Torpedo tubes - 2x4 533 mm. Maximum damage - 19033. Range - 10.5 km. Speed - 66 kt. Reload time - 85 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.4 km.

Secondary Armament:
2x2 127.0 mm. Range - 5.0 km.Maximum HE shell damage – 1800. Chance to cause fire – 5%. HE initial velocity - 792 m/s
4x1 127.0 mm. Range - 5.0 km. Maximum HE shell damage – 1800. Chance to cause fire – 5%. HE initial velocity - 792 m/s

AA defense: 16x1 20.0 mm, 14x4 28.0 mm, 2x2 127.0 mm, 4x1 127.0 mm.

AA defense short-range: continuous damage per second - 214, hit probability - 85 %, action zone 0.1-2.4 km;
AA defense long-range: continuous damage per second - 88, hit probability - 90 %, action zone 0.1-5.8 km;

Number of explosions in a salvo - 4, damage within an explosion - 1470; action zone 3.5-5.8 km.

Maximum speed - 33.0 kt. Turning circle radius - 800 m. Rudder shift time – 11.2 s. Surface detectability – 13.6 km. Air detectability – 8.0 km. Detectability after firing main guns in smoke – 8.0 km.

Available consumables:
1 slot - Damage Control Party
2 slot - Fighter
2 slot - Spotting Aircraft
2 slot - Hydroacoustic Search
3 slot - Smoke Generator (Duration time - 30 s; smoke screen dispersion time - 124 s; Reload time - 160 s; Number of charges - 2; Action radius - 450.0 m;

German cruiser Munchen, tier VII

Hit points – 30200. Plating - 16 mm.

Main battery - 4x2 150 mm. Firing range - 16.6 km. Maximum HE shell damage – 1700. Chance to cause fire – 8%. HE initial velocity - 875 m/s. Maximum AP shell damage - 3750. AP initial velocity - 875 m/s. Reload time - 4.8 s. 180 degree turn time - 20.0 s. Maximum dispersion - 148 м. Sigma – 2.00.

Torpedo tubes - 2x4 533 mm. Maximum damage - 13700. Range - 6.0 km. Speed - 64 kt. Reload time - 90 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.3 km.

Secondary Armament:
2x2 105.0 mm. Range - 4.5 km. Maximum HE shell damage – 1200. Chance to cause fire – 5%. HE initial velocity - 900 m/s

AA defense: 8x4 30.0 mm, 2x2 105.0 mm.

AA defense short-range: continuous damage per second - 270, hit probability - 85 %, action zone 0.1-3.0 km;
AA defense long-range: continuous damage per second - 46, hit probability - 90 %, action zone 0.1-5.2 km;

Number of explosions in a salvo - 1, damage within an explosion - 1330, action zone - 3,5 - 5,2 km.

Maximum speed - 36.0 kt. Turning circle radius - 690 m. Rudder shift time – 8.3 s. Surface detectability – 10.8 km. Air detectability – 5.8 km. Detectability after firing main guns in smoke – 4.9 km.

Available consumables:
1 slot - Damage Control Party 
2 slot - Hydroacoustic Search (Duration time 110 s; Torpedo detection range 3.8 km; Ship detection range 5.5 km; Reload time 120 s; Charges 3)
2 slot - Defensive AA fire 
3 slot - Fighter

Soviet tier X destroyer DD R-10 was added in the game for testing. The ship is a copy of soviet tier IX destroyer Tashkent in a researchable hull with improved armor and armamament.

In comparison with her prototype, DD R-10 has a higher firing range and turret turn speed, and torpedoes have a higher range, speed and maximum damage, but a slower reload.
 

Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server. The final information will be published on our game's website.