A closed testing session for the concept of automated anti-submarine weapons for aircraft carriers will take place in the near future.
All Tier VI+ aircraft carriers will receive Depth Charge Airstrike. It will work automatically in a similar way to the Carrier's Damage Control Party, and the player will not be able to use it manually.
The Depth Charge Airstrike grants aircraft carriers a means to defend themselves against submarines, while not providing the means to seek them out and damage them in an offensive capacity. The Airstrike will be triggered if a submarine is detected within the Aistrike's range, or if signs of its presence are present, such as oil slicks on the water or the sonar ping effect. Based on this, an approximate lead will be automatically calculated and an airstrike will be subsequently triggered. The submarine will have the opportunity to evade the attack if evasive maneuvers are taken at the right time.
Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.