We're applying balance changes to the following ships based on an analysis of both their combat statistics as well as player feedback: researchable German and Italian destroyers, Siliwangi, Udaloi, Harbin, Jinan, Leander, Marlborough, Champagne, Ryujo, Bearn, and United States. The Depth Charge Airstrike parameters for all ships have been unified.
V Maestrale:
- Maximum damage of researchable torpedoes reduced: 9,067 to 8,600
- Chance to cause flooding reduced: 145% to 136%.
- Torpedo tube reload time increased: 75 to 80 s
- Main battery reload time increased: 5.5 to 5.8 s
VI Aviere:
- Stock torpedo damage reduced: 9,067 to 8,600
- Chance to cause flooding reduced: 145% to 136%.
- Torpedo tube reload time increased: 75 to 80 s.
- Main battery reload time increased: 6.5 to 6.8 s
IX Adriatico:
- Main battery reload time reduced: 6 to 5.7 s
VII Z-31, VIII Gustav-Julius Maerker, IX Felix Schultz, X Elbing
- Maximum HE shell damage increased: 1,700 to 1,800
- Chance to cause fire increased: 8% to 12%.
VIII Siliwangi:
- Main battery reload time reduced: 5 to 4.8 s
- Torpedo tube reload time reduced: 128 to 120 s
IX Udaloi:
- The detectability of the stock hull is now similar to that of the researchable one:
- Surface detectability range increased: 8.3 to 8.9 km.
- Detectability after firing in smoke increased: 3.3 to 3.6 km.
VIII Harbin:
- Added the Repair Party consumable.
X Jinan:
- The main battery reload time has been reduced: 3.5 to 3.2 s.
VI Leander:
- Main battery reload time increased: 8 to 8.5 s.
- Reload time of the researchable torpedo tubes increased: 96 to 101 s.
- Reload time of the stock torpedo tubes reduced: 106 to 101 s.
IX Marlborough:
- Main battery sigma parameter increased: 1.4 to 1.45.
VIII Champagne:
- HP increased: 52,600 to 60,900
VI Ryūjō:
- Researchable torpedo bombers:
- Maximum torpedo damage reduced: 6,500 to 6,067
- Chance to cause flooding reduced: 36% to 34%.
VI Béarn:
- Skip bombers:
- HE bomb damage reduced: 6,100 to 5,800
- Chance to cause fire reduced: 35% to 33%.
United States:
- Preparation time for a tactical torpedo bomber flight increased: 195 to 205 s.
Depth charge Airstrike stat changes
The Depth charge Airstrike parameters have been unified for all cruisers and battleships:
Tier |
Depth Charge Damage |
Number of Depth Charges |
Number of Uses |
Cooldown Time |
---|---|---|---|---|
V | 3,400 | 1 | 1 | 30 |
VI | 3,400 | 1 | 1 | 30 |
VII | 3,400 | 1 | 2 | 30 |
VIII | 4,200 | 2 | 2 | 30 |
IX | 4,200 | 2 | 2 | 30 |
X | 4,900 | 2 | 2 | 30 |
Superships | 4,900 | 2 | 2 | 30 |
Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.