Based on testing results, we’re applying changes to Tokachi, Omono, Shimanto, Takahashi, Yodo, and Clausewitz.
VII Tokachi
- Torpedo speed increased: 60 to 70 knots
VII Omono
- Firing range of the stock Gun Fire Control module reduced: 16 to 14.6 km.
VIII Shimanto
- Firing range of the stock Gun Fire Control module reduced: 16 to 15 km.
- Maximum HE shell damage reduced: 2,500 to 2,350
- Visibility from aircraft has been increased from 8.3 to 8.5 km.
IX Takahashi
- Firing range of the stock Gun Fire Control module reduced: 16.4 to 15 km.
- Maximum HE shell damage reduced: 2,500 to 2,350
- Detectability range by air increased: 8.4 to 8.5 km.
- Citadel damage recovered with Repair Party increased: 10% to 33%
X Yodo
- Citadel damage recovered with Repair Party increased: 10% to 33%
Clausewitz
- Citadel damage recovered with Repair Party increased: 10% to 33%
Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.