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Battle Pass rewards — 0.11.10 Public Test

We’ve noticed the recent buzz around the new Battle Pass feature available in the 0.11.10 Public Test. We would like to share more details about the changes that come with it.

 

But first of all, we would like to apologize for the incorrect information published in the 0.11.10 Bulletin and the dedicated devblog post. Today, we aim to clarify the situation with Battle Pass — specifically, the Free Pass (the free track of the Battle Pass). Due to the Battle Pass’ structural overhaul of the rewards system (from daily/weekly/monthly combat missions to the new progress bars), it’s not possible to fully recreate the exact rhythm of reward distribution or the contents of the rewards themselves. For example, rewarding Ship XP for completing Battle Pass levels wouldn't be feasible in the new format.

Also, we would like to remind you that the conditions and rewards present in the Public Test as well as the naming might be different from those that will end up on the main server. As a notable example, in the first stage of the 0.11.10 Public test, one Battle Pass level cost 10,000 doubloons. This was done solely for testing purposes: we wanted to make it difficult to completely buy-out the whole progress bar so that we could test mission progression. Levels will cost much less on the main server (for example, 625 doubloons in 0.11.10). 

Below you can find more details about the Base Pass rewards and some other changes.

Combat mission changes

There are changes planned to the requirements of the first and third missions in daily chains, as well as to weekly combat missions chains:

Daily combat missions requirements
Mission № Before After
1 250 base XP in one battle 300 base XP
2 500 base XP 500 base XP
3 1,000 base XP in victorious battles 1,000 base XP
4 1,100 base XP in victorious battles 1,100 base XP in victorious battles
5 1,200 base XP in victorious battles 1,200 base XP in victorious battles
6 1,300 base XP in victorious battles 1,300 base XP in victorious battles

 

The new combat mission chain requires noticeably less base XP in victorious battles and requires base XP in exchange. 

Weekly combat missions requirements
Mission № Before Mission # After
1.1 - Easy chain 2,500 base XP in victorious battles 1 2,000 base XP
1.2 - Easy chain 2,500 base XP in victorious battles 2 3,000 base XP
1.3 - Easy chain 2,500 base XP in victorious battles 3 4,000 base XP 
2.1 - Hard chain 5,000 base XP in victorious battles 4 5,000 base XP in victorious battles
2.2 - Hard chain 5,000 base XP in victorious battles 5 6,000 base XP in victorious battles
2.3 - Hard chain 5,000 base XP in victorious battles 6 7,000 base XP in victorious battles
2.4 - Hard chain 5,000 base XP in victorious battles -
2.5 - Hard chain 5,000 base XP in victorious battles
Overall 25,000 base XP in victorious battles (for the second chain) 18 000 base XP in victorious battles + 9 000 base XP *

*The new combat mission chain requires noticeably less base XP in victorious battles. So, for example, completing the chain in Random battles with winrate of 77% and lower it will be easier to get all the available rewards. 

Rewards redistribution

The order in which you get the rewards has changed. This is easiest to illustrate with an example of steel and coal. 

In the current system, in order to get all the available steel and coal you need to complete every single daily mission of the month. So in the best-case scenario, you need to play at least 6 battles each day, every day.

In the new system, steel and coal are located in the Free Pass and don't require you to complete every single mission. As an example, for a 4-week-long update, you will need to reach 38th Battle Pass level to get all the steel and coal. In other words, you need 370 points.

You can earn:

  • 10 points for completing a full daily mission chain;
  • 80 points for completing a weekly chain.

So, to achieve these 370 points you could, for example, complete 3 weekly chains (240 points) and 13 full daily chains (130 points). 

Moreover, now Research Points are also credited to players who haven't even gained access to the Research Bureau yet — they are stored in their account until the feature becomes available to them.

Post-progression

One easily overlooked topic when comparing Battle Pass rewards with the current system is rewards for the progress after completing the last level. 

Completion of all daily and weekly missions is not required for getting all the rewards from the Free Pass, so it is possible to have a so-called "post-progression" – when you complete missions after having unlocked all the rewards from the Free Pass, you get special fixed rewards for each additional obtained level. For example, in 0.11.10, the reward for each additional level after completing the last one is planned to be a More Signals container and a Common Bonuses container. So, for a standard 4-week long update, if you complete all daily and weekly chains, you will be able to get 600 points, which will result in 21 post-progression levels, so 21 More Signals containers and 21 Common Bonuses containers on top of the rewards from the progress bar. 

Example of rewards

The table below describes an example composition of the Base Pass for a 4-week update. 

 
 Base Pass rewards

Position on track

Rewards

1 -
2 3 More Signals container
3 -
4 5 Common Bonuses container
5 3 Special Bonuses container
6 -
7 5,000 Free XP
8 10,000 Elite XP
9 -
10

1 slot

100,000 credits

11 -
12 5 More Signals containers
13 5 Special Bonuses container
14 -
15 3,000 Coal
16 300 Research points
17 -
18 300 Steel
19 -
20

1 slot

200,000 credits

21 -
22 9 More Signals containers
23 3 Rare Bonuses containers
24 -
25

4,000 Coal

26 400 Research points
27 -
28 400 Steel
29 -
30

1 slot

300,000 credits

31 -
32 12 More Signals containers
33 5 Rare Bonuses containers
34 -
35 5,000 coal
36 500 Research points
37 -
38 500 Steel
39 400 000 credits
40

7 Rare Bonuses containers

Special reward

Each level of post-progression

(20 possible in total)

1 More Signals container

1 Common Bonuses container

Overall rewards including post-progression are:

  • 50 More signals container (21 from post-progression). On average it will give 17 more signals for a 4-week long Battle Pass then the current system.
  • 1,000,000 credits
  • 26 Common Bonuses containers (21 from post-progression)
  • 12,000 coal
  • 3 slots
  • 8 Special Bonuses containers
  • 1,200 Research points
  • 1,200 Steel
  • 15 Rare Bonuses containers
  • 5,000 Free XP
  • 10,000 Elite XP
  • Special reward

"Special reward" is an additional reward item, which might be related to the current update. For example, we plan to put 5 standard Black Friday containers as a special reward in 0.11.10. 

The total value of rewards — besides the special reward — is similar to that of the current system and paired with the special reward it will be higher. 

Please, remember, this is an example of how the Free Pass rewards might look — Details might be a bit different from update to update, especially in regards to the special reward. But we plan to maintain the overall value of rewards no lower than they are in the current system.