World of Warships

Development blog

Back

Changes to Test Ships – 0.11.11 Closed Testing

Based on testing results, we’re applying changes to S-1, L-20, K-1, Nebraska, Delaware, Sun Yat-Sen, Leipzig, Brisbane, and Z-42.

 

Soviet submarine S-1, Tier VI

  • Researchable acoustic homing torpedoes:
    • Distance at which torpedoes stop homing on pinged enemy submarines reduced: 220 to 200 m.
  • Researchable torpedoes:
    • Speed increased: 62 to 65 knots;
    • Maximum damage increased: 8,367 to 9,233. 

Soviet submarine L-20, Tier VIII

  • Torpedo reload time reduced: 52 to 50 s.  
  • Researchable acoustic homing torpedoes:
    • Distance at which torpedoes stop homing on pinged enemy submarines reduced: 220 to 200 m.
  • Researchable torpedoes:
    • Maximum damage increased: 9,867 to 10,333. 

Soviet submarine K-1, Tier X

  • Torpedo reload time reduced: 62 to 55 s.  
  • Researchable acoustic homing torpedoes:
    • Distance at which torpedoes stop homing on pinged enemy submarines reduced: 240 to 200 m.
  • Researchable torpedoes:
    • Maximum damage increased: 10,800 to 11,767. 

US battleships Nebraska, Tier VIII and Delaware, Tier IX

  • Changed the method and parameters of the bomber squadron’s attack: Bombs are now dropped during level flight, as with Louisiana. The dispersion ellipse has also been changed to become more similar to Louisiana’s.
    • The change will make the use of these ships’ bombers easier and more efficient.

Pan-Asian battleship Sun Yat-Sen, Tier IX

  • HP reduced: 88,100 to 80,900;
  • AP shell maximum damage reduced: 14,500 to 13,000.

German cruiser Leipzig, Tier VI

  • Main battery reload time increased: 7.2 to 7.9 s.

Commonwealth Cruiser Brisbane, Tier X 

  • Main battery reload time increased: 4.5 to 6 s.

German destroyer Z-42, Tier X

  • Main battery reload time increased: 3.1 to 4.5 s.
  • Detectability range by ships increased: 7.25 to 7.6 km. Other types of detectability increased proportionally.
  • Torpedo changes:
    • Range reduced: 10 to 7.5 km;
    • Speed reduced: 66 to 62 knots;
    • Detectability range reduced: 1.8 to 1.3 km;
    • Maximum damage reduced: 18,400 to 13,700.

Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.