Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server. The final information will be published on our game's website.
Soon there will be a closed test for changes to the detectability settings:
- A ship’s detectability range by air is now equal to the maximum firing range of her AA guns for a period of 20 seconds after her AA guns cease firing;
- The detectability range by air of all destroyers is halved.
This change affects detectability only in situations where enemy aircraft are within the range of a ship's AA defenses. It won't affect ships that have a detectability by air higher or equal to their AA range. This system will allow a significant increase in stealthiness for destroyers that turn their AA off: the ship will only be visible from a 1.5 - 2 km range and planes will have little time to set up a good attack run. At the same time, opportunities for attacks against ships that keep their AA on will remain the same.