Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server. The final information will be published on our game's website.
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ST 0.9.7, changes to aircraft carrier research cost
Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server. The final information will be published on our game's website.
ST, asymmetric battles
Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server. The final information will be published on our game's website.
ST 0.9.6, sound improvements
Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server. The final information will be published on our game's website.
ST 0.9.6, new ships
Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server. The final information will be published on our game's website.
0.9.5, More details on changes of Unique Upgrades
Commanders!
Following the reveal of the Unique Upgrades balance changes, we noticed quite a lot of questions and concerns about the reasoning behind the buffs and nerfs announced. There was some confusion around various of the changes and some of you found it hard to justify them, as they seemingly contradicted a pre-existing perception of particular ships and upgrades.
We appreciate your involvement in this interesting topic, and we'd like to share more details and insight about how we approached UU balancing. Hopefully it will give you more context for the planned changes. The information below is up-to-date and current. Depending on further tests and changes, our approach may still be altered.
ST 0.9.5, changes to test ships
Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server. The final information will be published on our game's website.
ST 0.9.6, 'German Сarriers Part 1" event, Ranked Battles, and other news of the 0.9.6 Update.
Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server. The final information will be published on our game's website.
ST 0.9.5, balance changes to German Battleship Odin
Odin combines all the best features of German Battleships: good secondary armament, torpedoes, and strong, reliable armor. These positives are balanced out by a lower amount of HP and a relatively low caliber. Of course – as a battleship – one of the main threats Odin can potentially face is a torpedo attack. However, this threat is all but neutralized by her Hydroacoustic Search consumable - another brand feature of German Battleships
ST 0.9.5, changes to test ships
Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server. The final information will be published on our game's website.