Based on testing results, we’re applying changes to Japanese light cruisers, Tromp, Renown ’44, Thrasher, and Hector.
Japanese cruiser Omono, Tier VII
- Main battery reload time increased: 12.5 to 13 s.
- Maximum torpedo damage reduced: 23,767 to 20,967
Japanese cruiser Shimanto, Tier VIII
- Main battery reload time increased: 14 to 15 s.
- Maximum torpedo damage reduced: 23,767 to 20,967
Japanese cruiser Takahashi, Tier IX
- Main battery reload time increased: 14 to 15 s.
- Maximum torpedo damage reduced: 23,767 to 20,967
Japanese cruiser Yodo, Tier X
- Torpedo tubes reload time reduced: 120 to 100 s.
- Torpedo speed increased: 57 to 60 kt.
Dutch Destroyer Tromp, Tier X
- Main battery 180° traverse time reduced: 18 to 15 s.
- The Engine Boost consumable has been replaced with the Emergency Engine Power consumable, with the following characteristics:
- Speed bonus: +25%
- Action time: 60 s
- Cooldown: 100 s.
- Charges: 4
- The Defensive AA Fire consumable has been moved to a separate slot
British battleship Renown ’44, Tier VII
- Secondary battery reload time reduced: 5 to 3 s.
- Secondary battery accuracy increased
British submarine Thrasher, Tier X
- Main battery accuracy increased
Commonwealth cruiser Hector, Tier IX
- Turning circle radius increased: 690 to 760 m.
Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.